If the player has the translucent version of the Aku Aku and takes a hit the Aku Aku will disappear leaving the player without light so be careful in the dark levels not to get hit or else you will be up a dark creek without your flashlight.
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If you have a translucent version of the Aku Aku and you pick up another your original Aku Aku the time that you have the Aku Aku is extended. These crates are very dangerous but necessary to break in order to getting all the crates in the levels. To destroy these crates you will, need to either jump on them or headbutt them underwater or in space. If you run into the crate it will cause the player to lose a life or Aku Aku mask. After you do this, the crate will count down form three to one and then explode. These precious seconds give you the chance to escape.
In the polar riding levels of Crash Bandicoot 2: Cortex Strikes Back the TNT crates start the timer automatically without Crash touching them which means you will have to speed run these levels in order to survive. The nitro crates are very powerful explosive crates that are extremely sensitive and should not ben touched at all even while you are in the ground unless you are invincible. Otherwise go on right ahead! In the Cortex Strikes Back and Warped the nitro crates do occasionally hop up into the air proving passing them difficult.
In the Bee-Having level there is a staircase made out of tougher nitro crates that you can touch without being harmed, which then leads to a secret passage and evidently the Purple Gem. These stronger nitro crates never explode because it would then be impossible to access the Purple Gem without them. If Crash touches these nitro crates they will instantly explode and crash would lose on of his Aku Aku masks or lose a life if he has none and if Crash loses a life like this then if you are above ground an angel will appear playing the didgeridoo but if you are below ground then a grave will arise out of the ground.
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To destroy the nitro crates at the end of the level Crash must press the nitro switch crate, which instantly detonates all the nitro crates in the level. Fun fact about the strange wumpa fruits, if Crash is left standing for a while then he starts juggling wunpa fruit or pull one out of his ear. I wish I could do that! I would never have to buy a snack again and all I would need to do is pull one out of my ear and get on with the day! If crash spins wumpa fruits then they will fly away but if Crash slides into wumpa fruits then he will collect it normally.
Toxic waste — This is the twenty-first level, fourth level of the third island in the first game. Some of these barrels bounce whereas others roll on the ground proving it a difficult level. The blue gem in this level is obtained by breaking every single crate which total adds up to 26 crates. The barrels that bounce are brown with the radioactive symbol on the side of them.
The ones that roll on the ground are yellow with red and white stripes on the top and bottom of the barrels. These will help you to distinguish the barrels and help to complete the level. Sunset Vista — This is the sixteenth level in Crash Bandicoot and it is the final non-boss level on the second island and is littered with tricky jumps and obstacles.
Also in this level are three Cortex tokens to unlock a rare Cortex bonus round. The level contains many traps and obstacles that require Crash to time his jumps, which can be very tricky. Some of these obstacles are flaming platforms and blocks that strive to push Crash off his path and kill him. As well as this to make your life even harder there are bats and lizards that are parts of the puzzle in different areas of the level.
The level requires you to traverse three levels of horror in this level before Crash reaches his portal to complete the level. Slippery Climb — This is the twenty-fourth level of the game and is the seventh level of the third island in Crash Bandicoot. This levels requires Crash to traverse the outside walls of the Cortex Castle whilst avoiding a volley of traps and very tricking jumps and to make matters worse there is only one checkpoint crate in the whole level or two if you enter the N.
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Brio bonus round. Cortex power — This is the nineteenth level from Crash Bandicoot and is the second level on Cortex Island. The level is full of toxic waste and dangerous machines but holds a precious blue gem path. The level has three routes to the end with all of them needing to be discovered to get the gem. Falling into the toxic waste on the level will cause instant death so good luck jumping endlessly from platform to platform for the dreaded blue gem.
Piston it away — This is the twenty-first level and the first level of the fifth warp room. To defeat these foes you need to slide into them much like the Sparky Tentaclebot Units when their arms are up. Nonetheless, Nolan said "we're done" with the franchise and Bale agreed that it was time to walk away.
Chris is a really great storyteller. If he says that's it, that's it. As they wrapped his final installment, Nolan said he went through a "series of emotional good byes" with the cast and crew. So it was very specific, like 'OK, we're never coming back here again. Nolan has been praised for shrewdly revamping the "Batman" film franchise away from its cartoonish predecessors, which drew more on the "straight from the comic book pages" approach. A film that tries the best it can to present an exciting and realistic world.
But the film is perhaps better remembered for the late Heath Ledger's striking performance as the movie's villain, The Joker. He had a blast. It was an incredible thing to be a part of? The filmmaker said he chose Bane because he wanted an antagonist who would make viewers "fear for Batman's physical safety.
He's a monster. Bane exudes a different kind of evil than previous villains, Nolan said, but the character stays true to his attempt to make the audience have that "unsettled" feeling that the villain could be real. But now that he has wrapped his Batman opus, Nolan said he doesn't have anything else in the works yet. All rights reserved. Nolan: Ending Batman Trilogy 'Emotional'.
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